Project IGI Databank
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Jackhammer
Jackhammer
Tactical
Type
Shotgun
Usage
Close range
Range
unknown
Ammunition
12 Gauge
Reload time
Moderate
Noise
Noisy
Stealth
Alerts guards
Technical
Scoped
No
Silenced
No
Secondary
Melee
Rounds per magazine
12
Maximum ammo
12+32 (IGI 1); 12+100 (IGI 2)
Gameplay
Playable in
I.G.I. 1 , I.G.I. 2
Appearances
Found
In Barracks and Warehouses
Related
Similar to
unknown



The Jackhammer is a prototype automatic shotgun with a quick reload time, that fires multiple pellets with every shot creating a large fire-area, about the size to kill two men with a carefully aimed shot. It holds 12 shells per cylinder in both games, unlike its real life counterpart, which holds 10.

Project IGI: I'm Going In

The Jackhammer is never given to you at the start of a mission. Instead, it is found in the hand of enemies that are in indoors. This weapon is the ultimate shotgun; its automatic fire makes can clear out crowds in seconds. Lone enemies stand no chance against it. It should be used in every close-quarters situation as soon as you get it. However, like the SPAS-12, it has poor range, so don't think about using it for any battles that aren't short range.

  • Rate of fire: 200 RPM

IGI 2: Covert Strike

It is only found in the Libyan missions. Is a non-enemy weapon but is used by Zaleb in the Stronghold mission and Jach Priboi in the Prison Escape mission.

  • Rate of fire: 240 RPM.

Gallery

Trivia

  • When trading between the Jackhammer and another weapon in IGI 2, it is referred to as "Jack Hammer".

External link

Weapons
Melee  
Handguns  
Shotguns  
 Spas-12 · Jackhammer · M1014**
Submachine Guns  
 Uzi · Twin Uzi · MP5A3** · MAC-10** · Mp5 SD3* · SMG-2** · Type 64 SMG**
Assault Rifles  
 M16 A2 · AK-47 · G36** · AUG** · G11**
Sniper Rifles  
 Dragunov · PSG-1** · PSG-1SD** · M82A1** · M82A1-T**
Heavy Weapons  
 FN Minimi · LAW 80 · M2HB · RPG-7**
Explosives  

The Jackhammer

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